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We remember and begin again.

Humanity left an uninhabitable Earth to begin again among the stars. Exodus-Protocol is a persistent, browser-based massively multiplayer strategy game where you build, research, expand, form alliances, and wage war with an AI Assistant. The galaxy keeps running even when you're offline.

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Solar systems

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Players online

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Colonies

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Fleets

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Battles today

What is Exodus-Protocol?

The capabilities that make the galaxy persistent rather than staged.

AI

AI Assistant

You don't command your empire alone. Your AI Assistant understands your civilization, carries out your instructions, and provides strategic advice to help you decide what to do next.

GAMEPLAY

Persistent Strategy

Build an empire over weeks and months, not hours. Construction, research, and fleet missions continue in real time, making Exodus-Protocol a game you return to throughout your day instead of playing in one long session.

BACKENDAI

Generated Galaxy

Every Exodus-Protocol galaxy is procedurally created to support a massive shared universe, generating its solar systems, planets, resources, and routes from a configurable set of rules. AI then transforms those generated worlds into unique visual and narrative places waiting to be discovered.

GAMEPLAY

Explore & Expand

Start with one planet and turn it into an interstellar civilization. Discover new systems, colonize valuable worlds, and build a network of colonies that gives you access to new resources, greater fleet range, and new strategic opportunities.

GAMEPLAY

Scouting & Intelligence

Knowledge is a weapon. Scout new systems, investigate planets, and track enemy fleets to uncover information before committing colonies, resources, or warships. What you know, and what your opponent does not, can create an advantage before a battle even begins.

GAMEPLAY

Conflict & Alliances

Expansion creates opportunity, but also makes you a target. Build fleets, attack rival worlds, protect what you have accumulated, and form alliances whose combined intelligence and military strength can turn an impossible fight into a victory.

VISUALIZATION

Cinematic Universe

Exodus-Protocol is not only a galaxy you play, but one you can watch. The game continuously transforms real events from its persistent universe into a cinematic, always-on broadcast of fleets, planets, industry, and major battles.

Live

The galaxy is alive

Real-time activity across the beta galaxy.

Recent global events

No events in the last hour

The galaxy is quiet. Activity appears here as it happens.

Galaxy activity (24h)

No activity recorded in the last 24 hours.

See Exodus-Protocol in action

From the journal

Problems and lessons from building Exodus-Protocol.

AIGAMEPLAYWORKFLOW

You Can One-Shot a Game. But Can You One-Shot Your Vision?

One-prompt game demos can impress without matching a specific vision. Building Exodus-Protocol has taught us to define and challenge the connections between mechanics before asking AI to implement them.

By jeroen
5 min read
GAMEPLAYDESIGNEXPERIMENT

When Threats Become Gameplay: Designing Extortion in Exodus-Protocol

Resource transfers can enable cooperation, but they can also enable extortion. We are exploring whether threats, bluffing, reputation and alliances can turn that power imbalance into interesting gameplay without simply punishing weaker players.

By jeroen
3 min read
AIWEBSITEEXPERIMENT

Making a Website That Works for Humans and AI

While redesigning the Exodus-Protocol website, we started asking a new question: should a website be designed only for people, or should AI be able to understand it just as easily?

By jeroen
4 min read

Where we stand

Every part required for the beta launch and how far we actually are.

Game design

IN PROGRESS85%

Management portal

IN PROGRESS85%

Game backend

IN PROGRESS80%

OpenAI application

IN PROGRESS75%

Game website

FINALIZED100%

Gameplay balancing

IN PROGRESS40%

Reusable framework

ON HOLD40%

Cinematic visualization

ON HOLD0%

Games should be built differently

Exodus-Protocol is more than a space strategy game. It is an experiment in how AI can change the way games are played, built and scaled.

Players direct their civilization through an AI Assistant that understands intent, provides advice and performs actions, while the persistent simulation continues running when they are offline.

AI is also fundamental to how Exodus-Protocol is created. We are exploring whether a small experienced team, using agentic development and AI-generated content, can build with an ambition traditionally associated with much larger studios.

Exodus-Protocol is built on a reusable strategy framework designed to support entirely different worlds and themes.

Player-driven events can also become an automated cinematic broadcast, turning the persistent galaxy into entertainment as well as a game.

Exodus-Protocol is our attempt to build one possible version of the future of games.

Latest build log

What changed, when, and what it touched.

Rebalanced the units and rebuilt the combat logic
CLIENT1.2.0BACKEND1.5.0

GAMEPLAYBACKENDCLIENT

A unit balance pass based on extensive battle simulations, so no single ship outclasses the rest, backed by new combat logic on the backend that makes defending fleets fight more intelligently. The game client now downloads less.

  • Rebalanced the units using the results of extensive battle simulations, so that no single ship outclasses all the others.
  • Defending fleets fight more intelligently, and battles play out in a more engaging way.
  • Several bonuses can now be active at the same time.
  • Improved how the client uses caching, so returning players download less.
  • Reduced the size of the client package that is downloaded.
  • Implemented new combat logic to support the new gameplay, with the largest changes in how defending fleets fight.
  • Improved the hit-point, unit-advantage, structure-regeneration, energy and mining calculations.
  • Added support for several bonuses being active at the same time.
  • Added image-size reduction on the server, so images are smaller to deliver.

Published the new Exodus-Protocol website
WEBSITE0.1.0

CLIENT

The new Exodus-Protocol marketing website is live — the old placeholder site is gone, every page carries real content, and AI Mode is switched on for machine readers.

  • Replaced the old placeholder website with the new site.
  • Replaced all mock content with real content.
  • Enabled AI Mode.

MCP Update
BACKEND0.4.0

BACKENDCLIENTPORTAL

The backend's MCP support moved to the latest protocol revision, alongside a Spring AI upgrade and structured image support.

  • Upgraded to a new version of Spring AI.
  • Added support for the MCP 2025-11-25 protocol revision.
  • Updated tool call descriptions.
  • Added support for structured images.

Join Exodus-Protocol

Exodus-Protocol is in alpha. We open the galaxy to beta testers soon, sign up to be the first to know when you can join.

Already applied? Check your status

Who is building it

Two people, in the open.